Microsoft finally officially released Windows 10 Mobile. Great. It took them almost 4 months between the release of the Lumia 950 and its not so stable version of Windows 10 Mobile, and the official release last week. And they successfully screwed everything again.
After the big mess of the Windows Phone 7.5 to Windows Phone 8 update, Microsoft stated that all phone running Windows Phone 8 will be updated to Windows 10. (Not Windows 10 Mobile yet).
Guess what? It is a big mess again.
Not all the Windows Phone 8 devices will receive the update, only 15 Lumia will receive the update. If you have a Lumia in the x20 series, you can forget about it. Meaning no update for the Lumia 1020, Lumia 520, Lumia 920. It also means no update for Lumia Icon, and no update for my beloved Lumia 925. Which by the way runs fine with the Windows Insider Preview builds. I've only listed here Lumia devices, but it is the same for HTC devices or Blu devices. Microsoft please, stop making promise you can't keep.
Quick comparison, take the Lumia 925, it was released on June 2013, almost 3 years ago, it was released with Windows Phone 8 GDR 2, (Nice naming by the way), and it received these updates:
- Windows Phone 8 GDR 3
- Windows Phone 8.1
- Windows Phone 8.1 Update
And nothing more, it was never updated to Windows Phone 8.1 Update 2. A total of 3 updates.
Now, take the iPhone 4S, release on October 2011, 4.5 years ago, it was released with iOS 5. Here is the list of available updates:
- iOS 5.0.1
- iOS 5.1 (and 5.1.1)
- iOS 6.0 (and 6.0.2)
- iOS 6.1 (and 6.1.1, 6.1.2, 6.1.3)
- iOS 7.0 (and 7.0.2, 7.0.3, 7.0.4, 7.0.6)
- iOS 7.1 (and 7.1.1, 7.1.2)
- iOS 8.0 (and 8.0.2)
- iOS 8.1 (and 8.1.1, 8.1.2, 8.1.3)
- iOS 8.2
- iOS 8.3
- iOS 8.4 (and 8.4.1)
- iOS 9.0 (and 9.0.1, 9.0.2)
- iOS 9.1
- iOS 9.2 (and 9.2.1)
- iOS 9.3
The iPhone 4S received a total of 35 updates, only 14 if I exclude the x.x.x releases. During the 3 year life of the Lumia 925, the iPhone 4S received 11 major updates, and 3 new OS version. I won't bet on it getting iOS 10, but why not?
I really really like my Windows Phones, but Microsoft clearly needs to learn from Apple on this one. Not being able to support phones released less than 3 years ago, that are at least as powerful as phones released after, (Lumia 735 for example) which will received the update is a shame.
Microsoft is unable to update all Lumia, O.K., but it seems they also doesn't know how to easily push the update to customers. To update to Windows 10 Mobile, you have to download an app.. You cannot get the update right from the "update my phone" menu, you need to install the Upgrade Advisor app, that will check that the update is available for your Manufacturer/Carrier/etc... and it will also help free space on the device to successfully install the update.
I'd really like to know how many Windows Phone users, will discover they have to install an app to get an OS update. Maybe it will change over time, but right now, as I tested on my wife's Lumia 735, if you check for update nothing appears, you install the app, run it, and you get a message saying the update is available and you can install it. What. The. Fuck.
Not only Microsoft doesn't update all Lumia as promised, but they make the update as hard as possible to found.
I've followed the iPhone since the release, you might not like Apple, but the way they update the iPhone, is way better. Right now for Microsoft it even seems worse than Android.
Microsoft, good luck with Windows 10 Mobile.
I've just spent my first week with the last Microsoft flagship smartphone, the Lumia 950, which runs Windows 10 Mobile, and there is already stuff I think are not acceptable for a retail OS.
First, I'm a Windows Phone owner since the release of the Lumia 800 back in 2011 (fr), which was running Windows Phone 7.5, at the time the OS was good but was already behind iOS, and I think it never caught up. Even with the Windows Phone 8 "reboot" it was still behind.
Microsoft still cannot release a mobile operating system to all its devices in time. They already messed up with Windows Phone 8 (fr), and they continue now. When Apple releases a new phone, say an iPhone 6S running iOS 9, they give us the release date of the phone and the OS, and all compatible phones gets the update the day of the release. Microsoft announced the Lumia 950 on October 6, without giving us any release date, the phone was release on November 20 (27 in France), and we don't know yet when Windows 10 Mobile will be available on "old" phones.
I know Microsoft is planning to update the OS as often as possible instead of releasing big updates every few years, so stability should really improve over time, and we should have new features more regularly, but for me, at this time, Windows 10 Mobile needs works.
Here is a quick list of issues I had during this first week:
- I already had to reboot it 2 times in order to keep Windows Hello working
- Unreliable Wifi connection, constantly need to deactivate/reactivate it
- No Visual Voicemail on dual SIM version (the Microsoft Store only sells dual SIM models...) I use this since my first iPhone in 2007, it is really a shame
- The Skype integration is really not as good as Apple iMessage, it is not automatic, but maybe it is because I don't have Windows 10 Mobile users on the other side
- Reboot by itself on low battery
- Cortana doesn't recognize my voice (it does it really well on desktop)
- I cannot save calendar event if the date is in more than 6 months
- It doesn't match phone number to contact when I type them in the Phone app
They will be more, the more I use it the more I found, losing features and stability on a phone that cost 599€ is not acceptable.
I'm still a fan of the Microsoft mobile operating system, and I think for regular users some of my problems won't be noticeable, but I really expect more, so I'm really looking forward for new Windows 10 Mobile updates.
Last week Microsoft made a drastic change to OneDrive, one change I don't understand.
Since we started to roll out unlimited cloud storage to Office 365 consumer subscribers, a small number of users backed up numerous PCs and stored entire movie collections and DVR recordings. In some instances, this exceeded 75 TB per user or 14,000 times the average. Instead of focusing on extreme backup scenarios, we want to remain focused on delivering high-value productivity and collaboration experiences that benefit the majority of OneDrive users.
So some users clearly over abuse the service. Seeing these behaviors Microsoft decided to backtrack on the unlimited storage and limit every paid users to 1TB. A drastic restriction, even if users will be able to keep their extra storage for 12 months. The problem is, if you used it legitimately and had 2TB of data, you're screwed. You will still be able to buy additional space, 50GB per 50GB, but nothing more.
Microsoft also decided to reduce free storage from 15GB to 5GB, nice move. This was one of the reason I moved from Dropbox to OneDrive. But what's fun, is Microsoft itself tells us that average users use 5.3GB of data, so in 12 months lots of free users will receive a really surprising email, and will have to pay to keep their data. Again, nice move. I'm really excited to explain to my Mom why she now have to pay, for something that was working well for her. The best part is I'm sure she will have been willing to pay once she reached its 15GB limit.
This kind of move means a lot. First, how can we still trust Microsoft as a cloud storage company? Second, this will hurt the Mobile First, Cloud First mantra of the new Microsoft.
We are more and more connected and we want to access to our data from everywhere in the world, how can we still trust Microsoft to help us reach that goal? Maybe new offers will appear later, maybe they will increase the free limit again later, but with what we know now, in 12 month lots of users won't be able to keep there data in OneDrive. It is clear to me that the idea behind this move is to make new users pay earlier, and convert existing users to paid plans, in this case you provide at least enough options to cover you user needs. The 100GB and 200GB plans would have done the work (maybe with the addition of a 500GB option), not a 50GB plan at the price of the 100GB one. Running a cloud storage service cost a lot, and it is sure that users with 75TB paying just 10€ per month won't be profitable. But most users used it the way it was meant to be, storing pictures, music (thanks to the Music Locker service), and trusted Microsoft to keep their data. I agree we don't talk about business grade availability of data, but I think most user thought of it as a reliable service and most of them (who are not all tech savvy) will just lose data and be angry at Microsoft.
They will be angry, because we forced them into the Mobile First, Cloud First idea. Microsoft wan't everybody to use Windows 10, (from a Surface, a Lumia or whatever device you prefer), on which OneDrive is the default cloud storage client installed, when you set up these devices, you use (or create) your Microsoft account and activate the OneDrive picture and video backup so easily you forget about it. Now imagine you're like me, I own a Lumia 925, I take a reasonable amount of pictures (a bit more since the birth of my son), it has 16GB of storage (with a good amount taken by the OS), and every 4 to 6 months I have to remove pictures from the phone internal storage, because I reached the limit, meaning every 4 to 6 months I have to remove around 9GB of pictures from my phone, and why do I do it without asking myself any questions? Because I know they are all backed up on OneDrive. I already use more than the current free tier storage (also because I store my music on it), so I'm not the perfect exemple, but I'm a good exemple of how easy it is to rely on these services. My wife also have a Lumia, with the free 15GB, in less than a year, taking far less picture than me, she almost used her free storage, next year she will have to pay not only to keep new pictures on OneDrive (which is normal since it goes over its free tier) but also to keep pictures she thought were stored forever for free. I think she will not be alone in this case, and I also think lots of these user won't be happy when they find out.
I really hope Microsoft will at least return to the 15GB free plan.
4,79 km, 31:20 min
There is a lot of games I want to play, lot of game systems I want to own, and not enough time to do that. Every week or two I go to my local video game shop, I stay there 30 minutes (sometimes more) looking at new games or used games unable to make a choice. I know I won't be able to play it more than 3 or 4 hours (may be more, if it's a game I really wanted) and I find that is not enough to justify buying it full price, and I also starts to think the same for used games, which kind of bother me. Am I starting to dislike video games?
I remember at the time of the Gamecube, I was buying a new game every week or two, and sometimes more, I played some of them to the end, and only played a few hours the others, and I had a lot less money by then. Now if I buy a game or two in 6 months it is really a thing, I even tried to keep 50€ per month for my video game related purchases without being able to spend it. I always find myself looking at all the games on the shelf without making a decision. And that's the same online.
Right now the only way I buy video games is thanks to My Retro Game Box which sends me every month a selection of retro games for a fixed price.
So maybe this is what I need now in order to buy games. Maybe I need to subscribe somewhere to a service that will send me new games every month without having to choose. Whichever games I will receive, I will play it a little, but I won't be responsible for choosing it, so if I only play it 2 hours this won't really matter, I will just enjoy it and go to the next one in a month.
Just for information, the last game I have finished is The Legend of Zelda: A link between worlds and it was almost 2 years ago. I've played several games since then, not for long and now I'm playing at Mario Kart 8, and I really wonder which one will be the next.
There is around 30GB of pictures on my computer right now. Unfortunately they are only available locally on my Mac. I also, like everyone, take a lot of pictures with my phone, pictures which are automatically uploaded to my OneDrive account. My phone have around 16GB of space, and most of it is for pictures (I have already emptied it two times).
So I was really in need of a unified solution to store and view my pictures.
But for this to work I have some constraints:
- I should be able to sync them locally on my computer (Mac) or tablet (Surface Pro 2)
- Access them from the web
- View them in photos apps on my Windows Phone.
- Have a backup
I thought about using my NAS for that, but local sync was not as good as cloud services, and it is impossible to see them on my Windows Phone.
I also have a Dropbox account with 9GB available, but is it really two small.
Then I thought about my almost unused OneDrive account. It already has 15GB of storage for free, plus 15GB because I activated the auto upload of my Camera Roll, and also 10 more GB because of early adoption when they migrated SkyDrive to OneDrive. I also applied to Microsoft Bing Rewards Giveaway, and I now have 140GB available. And best of all it already has all my Camera Roll pictures!
So once I will have uploaded all my existing pictures, I will still have 100GB available, enough to store the next decades of pictures (may be less, if I continue to take hundreds of pictures of my kid every day :)). I also have access to them from everywhere with any browser and from my phone.
The last part was the backup, right now it is still not the perfect solution. First they are "backed up" on OneDrive, second I have a local copy on my Mac which is itself backed up with Time Machine, third, my OneDrive pictures folder is Sync to my NAS. Leaving me with at least 4 copies of all my pictures.
I really hope this is false.
Microsoft already did this mistake when going from Windows Phone 7 to Windows Phone 8. Even if it was more because of a technical issue (moving from Windows CE to Windows NT), it was really disappointing for the Windows Phone enthusiasts.
Now it is rumoured they are going to do the same mistake for Windows 10. They did not revealed anything yet for Windows RT, except this laconic answer:
We are working on an update for Surface, which will have some of the functionality of Windows 10. More information to come.
I truly think there is something to do with Windows RT. The OS is a perfect fit for anybody that don't want to have to struggle with a full OS, managing a file system, app installation, etc... I really think that if your main usage of a computer is, browsing of your pictures, writing emails or surfing the web, this kind of device are what you need. I mean for most of the computer user, tablets like these (iPad, Surface, etc...) are what they need.
The device itself cannot be compared to anything else, if you have ever had a Surface 2 in your hand, it is really thin and lightweight, with a big enough screen to do whatever you need. And sorry, Surface Pro 3 is a great device, but it is really too big to be used fully as a tablet.
Also any body who bought an RT device will be really disappointed by Microsoft. And again they are going to lose more users on this one. Even if they don't want to make to much change (like removing the desktop, which I think could really help RT devices, but that's another subject), they already have an ARM version of Windows 10 for Phone, so they could bring it to Surface.
Je viens de lire l'excellent article de MacStories concernant l'état des clients Twitter sur iOS en 2014, cela me fait penser au retard qu'il y a sur Windows et Windows Phone.
Il y a bien des applications de développeurs tiers, comme Tweetium, mais celle-ci sont limitées par les API de Twitter, comme peuvent l'être Tweetbot ou Twitterrific sur iPhone. Et je trouve personnellement que leur design laisse à désirer.
L'application officiel Twitter est bien présente sur les deux stores de Microsoft, sûrement parce que la société de Redmond a fait le forcing pour les obtenir. Malheureusement celle-ci sont encore à des années lumière des versions iOS. Peut ou pas de mise à jour, des bugs persistant depuis bien longtemps, et un manque d'intégration des features de la plate-forme. Pas de support des images ou vidéos directement dans la timeline, ne parlons même pas des Cards, avec un support plus que basique.
Bref, comme d'habitude, les utilisateurs de Windows Phone doivent prendre leur mal en patience.
J'utilise énormément Spotify pour la musique, mais j'ai quand même une bibliothèque de MP3 assez conséquente, j'ai beaucoup téléchargé, et j'ai aussi convertis pas mal de mes CD. Pour les vidéos c'est plus compliqué, il n'y a pas encore l'équivalent de Spotify pour la vidéo en France (j'attend Netflix), donc j'achète quelques BluRay, mais surtout je télécharge beaucoup.
Lundi je me suis dis que j'allais essayer l'achat de musique ou film à travers le Xbox Music Store et le Xbox Videos Store. Bonne et mauvaise surprise.
D'abord les films, ça va être court, je n'ai rien acheté. Je regarde beaucoup de films, tous exclusivement en VO, sans sous titre, sauf quand le film n'est pas en Anglais. Mauvais nouvelle pour moi, 99% des films sur le Xbox Videos Store ne proposent pas de VO, je laisse donc tomber. La dessus l'iTunes store est bien meilleurs, et la comparaison ne tiens même plus lorsque l'on sort de la légalité.
La musique, c'est déjà mieux, il y a plus de choix, heureusement. J'achète très peu de single, j'ai donc pris l'album de Damon Albarn. Achat effectué sans difficulté, le store ayant déjà mes informations de CB, en revanche il en sera autrement pour le téléchargement.
Petit message d'erreur lorsque je décide de lancer le téléchargement de mon achat. Cela fait toujours plaisir lorsque l'on viens de payer 8,99€. Je peux streamer les fichiers, mais pas les garder, je grince des dents.
Pour information si quelqu'un à le même problème, dans mon cas il se trouve que le chemin de stockage de la musique est par défaut à une adresse réseau :
Petit changement manuelle pour :
Tout fonctionne. J'aime.
Je ne sais pas comment cette adresse réseau c'est retrouvée être la configuration par défaut. Pour un utilisateur normal cela peut être très frustrant. Bizarrement cela fait partie des petits couac Microsoft, une habitude, il serait temps que ça change.
Deuxième étape de mon test, la synchronisation avec le téléphone. Etonnement aucun problème, je lance l'application Music sur mon Lumia, l'album est bien présent pour être streamé, je démarre le téléchargement et me voilà avec mon nouvel album acheté quelques minutes plus tôt sur la Surface. J'aime aussi.
Mais tous n'est pas parfait, mes albums ne sont synchronisé entre mon PC et le téléphone seulement si Xbox Music, trouve l'équivalent dans sa bibliothèque, et seulement si l'album est disponible dans le Xbox Music Store. Je prend l'exemple de Daft Punk, Random Access Memories, Xbox Music trouve bien la version avec Bonus Track, mais celle-ci n'est pas disponible sur le Store donc impossible de faire la synchronisation, où alors j'accepte de ne synchroniser que les chansons disponibles. Dans mon cas, le plus simple est surement de faire la synchro à la main. Dommage.
Je pense que je vais utiliser un peu plus le Xbox Music Store pour me procurer de la musique de temps en temps, mais il y a encore certaines choses à corriger avant que je puisse en faire une utilisation plus sérieuse.
Comme vous le savez certainement, j'ai pas mal de jeux video à la maison, et encore beaucoup chez mes parents. Je les collectionnent depuis quelque temps maintenant et j'y tiens particulièrement. Malheureusement pour eux, je ne suis pas spécialement maniaque et ne suis donc pas suffisamment soigneux avec eux. Ceux-ci prennent trop facilement la poussière, ce qui risque de les abîmer si je ne fais rien.
Par exemple, les boites de jeux Wii jaunisse avec le temps, les jaquettes ternissent, et les boites en carton pour les jeux plus vieux se déforme, ce n'est pas ce qu'il y a de mieux.
Je me suis donc lancé à la recherche de solutions afin de protéger ce petit patrimoine. Après quelques temps, je suis finalement tombé sur le site PGPlastique, qui vend des pochettes plastique au format DVD autocollante.
Cela me permet de protéger les jeux Gamecube PAL & US, Playstation 2, Xbox 360, Wii. Concernant les autres plateformes utilisant des disques mais dont la boite n'est pas au format DVD, je n'ai pas encore de solution.
Il semblerai que le format CD soit le plus approprié pour mes jeux Playstation 1 US, Dreamcast JAP & US, Nintendo DS JAP & US ainsi que la Nintendo 3DS. Mais je pense d'abord essayer avec les pochettes DVD avant d'en commander.
Reste au final les jeux utilisant des boites en carton, qui sont les plus facilement dégradable, comme les jeux Super Nintendo, Game Boy Advance ou encore Nintendo 64. Pour cela l'usage de coques rigide en PVC me semble être la bonne solution. J'ai commencé à regarder deux sites spécialisés, GameProtecting.com et Sentinel64.com, ceux-ci proposent des solutions pour à peu près tous les format de jeux, ce qui devrait couvrir mes besoins.
La dernière étape, surement la plus longue, est la protection des boites de consoles. Elles aussi en carton, elle s'abîme facilement, la poussière, les déménagement. Leur format étant different à chaque fois, il me faudra surement faire moi même les différents protection.